An extremely thorough guide to being able to debug Android devices via a USB connection. Which of course requires you to download and install the Android Developer SDK, install Chrome on your Android device, and then of course, this all only works on Android devices…
So, while not a full debugging suite, Steve Souders offers instructions for at least being able to create waterfall charts for mobile pages, which is useful for finding and debugging performance hiccups.
And speaking of debugging, think you know Chrome DevTools? Well, take a class and find out…
Now appearing in Desktop Safari, iOS Safari, and Android Chrome, CSS transforms is no longer part of the UI thread, meaning such animations will not be affected by an overloaded CPU!
Check-out the test page, I can confirm:
- All three animations are smooth on my desktop Chrome, and all three stop when I click the Kill Switch (desktop Chrome does not yet support this).
- The CSS Transform animations are smooth as butter on my iOS6.2, but the margin animation is really choppy; and that choppy animation immediately stops when I click the Kill Switch…
Fantastic stuff, and nothing new for us to do (if you’ve hopefully, been animating correctly), users with supported browsers will simply get a much better experience!
I guess websites weren’t activating SPDY on their servers fast enough for Google’s taste…
This release also introduces an experimental data compression feature that will yield substantial bandwidth savings. This feature is powered by a connection to a SPDY proxy running on Google’s servers, paired with content optimization performed by our open-source PageSpeed libraries, specifically tuned for Chrome Beta on Android.
Yes, we knew it was coming, but now that it’s finally here, I wonder how many new issues this will create…
Google Chrome and Mozilla Firefox recently held a video call using nothing but two web browsers and WebRTC (Real-Time Communications):
Does this replace the need for Skype??
Here are a few other resources on the subject:
Here’s a good list of what should be used for iOS, but also works for Android:
I had not heard of
"apple-mobile-web-app-capable" before, interesting…